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Unreal 2k7 pushed back again
Posted: Tue Aug 22, 2006 5:29 pm
by Q12321
Looking to be released Q1 2007 now. Man, I was hoping to get it for Christmas.

Posted: Tue Aug 22, 2006 5:30 pm
by Q12321
And this fucking thing looks awesome.

Posted: Tue Aug 22, 2006 6:05 pm
by palmboy5
looks like the advent children movie cycle
Posted: Tue Aug 22, 2006 7:26 pm
by 2005
It does....
Did you see EA leased the unreal engine for some upcomming titles??? I for one didnt care for the unreal engine.... source engine was much better IMO.
Posted: Tue Aug 22, 2006 9:04 pm
by palmboy5
source engine covers the audio as well making stuff like the newer EAX unsupported.
Posted: Tue Aug 22, 2006 10:05 pm
by 2005
WTF is EAX
Posted: Tue Aug 22, 2006 10:07 pm
by mannyace
that pic looks tight as shit, i dont keep tabs on games but now im checkin for this
the unreal games are so fun
Posted: Tue Aug 22, 2006 10:41 pm
by palmboy5
2005 wrote:WTF is EAX
http://en.wikipedia.org/wiki/Environmen ... extensions
http://www.soundblaster.com/eax/abouteax/
very simply put, it is responsible for having the sound of bullets flying past your head. third party sound cards (non-creative) are only allowed to support up to EAX 2.0, which i believe is also what source is limited to..
Posted: Tue Aug 22, 2006 10:49 pm
by Q12321
It's typically not that great IMO.