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2005
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#16 Post by 2005 » Fri Jul 08, 2005 12:37 pm

palmboy5 wrote:no WC3 is gay :P never liked the idea of having fucked up spells and other assortments of magical elements that clearly show a sign of drugged producers.
Theres no need to use these "magical" elements. They simply make you work harder at your micro management then starcraft did. And until I started to get real good, I didnt even use them. Its a much more strategic game then SC.
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#17 Post by Q12321 » Fri Jul 08, 2005 12:47 pm

I love the far seer for Orc. Chain Lighting is the shit.
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#18 Post by Guest » Fri Jul 08, 2005 12:51 pm

<3 Chain Lightning in WoW

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#19 Post by palmboy5 » Fri Jul 08, 2005 2:35 pm

Psy Storm fo' life!

yeah i heard alot about chain lightning.. anyone got one of those gifs that show clips of stuff like that? i wanna see...
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#20 Post by 2005 » Fri Jul 08, 2005 2:39 pm

Chain lighting is ok, but the ferel spirits are a better first spell choice... you can creep and scout with them right off the bat. Chain lighting is usually my second spell with the FS and I almost never put points into the one that reveals the map. A far seer couled with a Shadow hunter can wreak havoc with a skilled orc player who has his micro down. The healing along with the chain lighting can do tons of damage... and in a 2v2 with the UD destroyers its just total destruction for your opponents. I never liked the Taruen Cheftain... and the Blade master was only good if you were doing 2v2 and both you and your opp were orc. You could both get a BM and learn WW as your first skill, then windwalk into their base and start takeing out their workers. If there were out creeping then they had to waste a TP or lose half their workers. If they hadent creeped adn were just sitting there then you could wait till your BM was really low in health and just WW your way back to your base.
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#21 Post by palmboy5 » Fri Jul 08, 2005 2:41 pm

windwalk is.. like.. cloaking? can anythign detect it?
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2005
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#22 Post by 2005 » Fri Jul 08, 2005 3:07 pm

Yes, but not that early on... in the first few min of the game its impossible to detect.
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#23 Post by palmboy5 » Fri Jul 08, 2005 3:35 pm

just be zerg! XD
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#24 Post by Q12321 » Fri Jul 08, 2005 4:54 pm

Zerg sucks. Terran is teh pwnage.
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#25 Post by palmboy5 » Fri Jul 08, 2005 5:07 pm

mmm siege tanks...and battlecruisers could own carriers
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#26 Post by 2005 » Fri Jul 08, 2005 6:26 pm

zergs are the strongest off the bat... but terran fully teched out would pwn them. but I like WC much better then SC... I never was heavy into RTS's until SC was well over its prime. My first RTS was AOE: AOK (age of empries 2: Age of Kings)
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#27 Post by Q12321 » Fri Jul 08, 2005 7:36 pm

My first, and probably last RTS is SC. Not a fan of the genre too much.
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#28 Post by palmboy5 » Fri Jul 08, 2005 7:37 pm

FPS is much easier on the brain ^^
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#29 Post by Directive » Fri Jul 08, 2005 7:57 pm

I do good with Protoss then Zerg. For some reason Terren sucks for me. I could never get the right stratagy for em.
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#30 Post by palmboy5 » Fri Jul 08, 2005 8:13 pm

me neither.... the only fun i had with them was against the comps on a money map and there was only one entrance.

XD i put a buncha supply depots blocking the entrance, then bunkers behind them, with SCVs waiting for repairs, and a row of siege tanks behind that. all with an assortment of turrets here and there. its fun.
... until they come in from the sides. with that queen and w/e
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